Independent game studio

Games in no particular hurry

Cosy puzzles with no timers and no penalties: you sit down for five minutes and get up half an hour later. We’re a small studio — and Murm the cat is our mascot and chief critic of everything we draw.

Murm, the Murmio Games mascot
What we’re working on

Games

Purrshelf — A cosy match-3 about a kitten and tidy shelves
In development
Casual puzzle · sort + match-3

Purrshelf

A cosy match-3 about a kitten and tidy shelves

Lapik the kitten is putting the house back together after a big clean-up. Sort things onto shelves, match them in threes, and spend the stars you earn on bringing rooms back to life — from total wreckage to something worth showing off. Now and then a win drops a rarity: the same object, only gilded and set with gems.

  • Shelve things, match threes — and nothing bolted on the side
  • Five renovation tiers, from wreckage to VIP
  • 162 rarities, and duplicates never drop
  • No timers, no lives, no penalties
  • A daily challenge — everyone gets the same board
Details
Platform: Яндекс ИгрыSoon
Kraskoids — A meditative puzzle about light and stained glass
In development
Casual puzzle · colour match

Kraskoids

A meditative puzzle about light and stained glass

Living droplets of paint-light glide along the frame and wake the dim shards of their own colour. Complete a window and a picture that stood grey for years catches light again. Nobody shoots here — they restore, and every droplet has a temperament of its own.

  • Colour match with nothing to shoot at — just glass to clear
  • A grey window flares up as the last shard lands
  • Droplets with a temperament: sniper, shotgun, bomber
  • Leagues and weekly seasons — points for style
  • A gallery of everything you’ve restored so far
  • A fresh picture every day
Details
Platform: Яндекс ИгрыSoon
Who we are

About the studio

There are only a few of us, nobody is the boss, and the deadlines are ones we made up ourselves. We build what we play in the evenings: games that don’t nag and don’t beg. The name comes from “murr” — Murm the cat turned up before the first line of code and has considered the studio his ever since.

Character

Every game starts with “has someone made this already?” If yes, we go back and think again.

Fair

No lives timer, no nagging, no “pay to skip the pain” button. Ads only if you actually asked for one.

Craft

We draw it, code it and break it ourselves. Sometimes a screen gets redone an eighth time, because “almost good” isn’t good.

Stay in touch

Come hang out

We post works in progress, ask for advice, and share cats. Write to us — we do write back.